Why Vector Ball?
Vector® Ball provides an inherent feature that no other training device has. It trains athletes to process information, at the most critical time, when the Ball (action) is coming at you!
Regular athletic training is predetermined, which means the athlete knows what is requsired before the drill begins. Games however are not predetermined. To be successful, the athlete must be capable of responding to dynamic game situations. Training with the Vector® Ball improves an athlete's ability to process real-time visual information. This is critical to sports performance for practically every sport and skill level (youth to professional).
The universal pursuit of every athlete, from every sport, is to be better today then they were yesterday. The Vector® Ball provides athletes with a tool that trains the most important component of athletic performance, the Brain.
Cognitive Vision Training
Speed of Reaction.All Sports | All Ages
Vector® Ball is used to improve athletic performance for practically every sport including Baseball, Softball, Lacrosse, Soccer, Basketball, Volleyball, Football, Hockey, Tennis, Cricket, Boxing, Mixed Martial Arts, Motor Sports, and more. It supports a full spectrum of Cognitive Vision Training drills for any athlete, youth to professional.
Operation
Vector® Ball emits a short burst of light, randomly changing the color of the ball (Red, Green, or Blue) at impact. This enables Cognitive Vision Training by introducing unpredictable information during a drill, that provides instruction on what is required to complete a drill.
Durable
Vector® Ball can be caught, bounced, and thrown repeatedly without damaging the ball. It is the most versatile and dynamic Cognitive Vision Training device available.
CVT Drills
Vector® Ball supports a full spectrum of CVT drills and is scalable to develop the Speed of Reaction of any athlete, youth to professional; and is used to improve athletic performance for practically every sport.
EXAMPLE CVT DRILLS
Wall Drill:
Throw Vector® Ball against a wall and catch it with hand corresponding to the Ball's color when it strikes the wall. For example, if the Ball is green when it strikes the wall catch it with your left hand, if red - right hand, if blue - both hands. You may also choose to change the color/hand association and add information processing elements. For example, associate the colors with numbers (Red = 1, Green = 2, Blue = 3) and have the athlete perform simple math by adding the colors as they perform the drill. As Always - Go As Fast As Your Brain Can.
Floor Drill:
Bounce pass Vector® Ball to partner and catch it with hand corresponding to the Ball's color when it strikes the floor. For example, if the Ball is green when it strikes the floor then catch it with your left hand, if red - right hand, if blue - both hands. You may also choose to change the color/hand association and add information processing elements. For example, have the athlete move to a cone based on the color of the Vector® Ball from the previous bounce. This adds working memory and additional agility to the drill. As Always - Go As Fast As Your Brain Can.
Shuttle Drill:
Bounce Vector® Ball on the floor and athlete moves to corresponding cone based on the Ball's color when it strikes the floor. For example, if the Ball is green when it strikes the floor then move to the cone on the left, if red - right cone, if blue - middle cone. You may also choose to change the color/cone association and add information processing elements. For example, bounce the Vector® Ball more than once and have the athlete move to multiple cones. This adds working memory and additional agility to the drill. As Always - Go As Fast As Your Brain Can.
Weight: 5.7 oz.
Size: 3 in. diameter.